I am not sure if the AI fight differently depending on the ship it uses, but it would be good if it did and every ship was designed to meet a requirement for a fighting style. Fit Paranid engines and Teladi shields and they all get far closer to each other. But overall I find there is not the variation between ships apart from weapon slots. Better pilots than I am for sure.Īs to your proposal, I would need to try all three and closely compare their stats etc. I see Teladi NPC pilots in there with a Buzzard or Falcon and they seem to be able to last ages. I do not fly any ship in Xenon space without them. But I do not even try until I had basic mod parts fitted. With a single Ion Blaster, one Plasma, and the rest Pulse I could kill a K fairly quickly and it was easier to avoid fire than with the Nemesis. I put Teladi shields and Paranid engines on everything, which makes the differences between models even less and I am not sure is a good idea for the game to allow. It's not only the extra firepower of the Pulsar, but the the speed that gives it an edge I think. I used the Pulsar recently until moving to a Nemesis. I used the Eclipse as a player ship but have not tried the Quasar.
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